2D Catch Game – Pt 1 – unity

As an introduction to using Unity’s 2D functionality and a sneak peek at the upcoming uGUI system, in this class we will be making a simple catch game using sprites and 2D physics. This will be a walk-through of the game from scratch, including coding all of the main scripts. This session is intended for beginners who have a only a basic familiarity with Unity and are interested in making games in 2D. Tutor: Adam Buckner

https://unity3d.com/learn/tutorials/topics/2d-game-creation/2d-catch-game-pt-1?playlist=41639